Digital innovators, creative researchers, award-winning producers, provocative artists, energetic executives, and adventurous engineers. The worldwide SIGGRAPH community gathers annually in a different city to explore the products, systems, techniques, ideas, and inspiration that are creating the next three generations of computer graphics and interactive techniques
SIGGRAPH has evolved along with the computer graphics and interactive techniques community. The festival is dissolving the borders between traditional SIGGRAPH programs to create a more fluid, interdisciplinary conference, offering presenters more flexible options for sharing their work. In 2008, for the first time, the festival included curated content, panels, and conversations, and all festival activities were open to the public.
All entries are considered for the Best of Show award (qualifying the entry for Academy Award consideration), for a Jury Award, and several supporting awards. Audience favorites are tallied daily, culminating in an Audience Prize. Awards are presented during the final screening and presentation.
The Computer Animation Festival seeks the best computer-generated animation the digital world has to offer from the past, present, and future. Short form or long form, any subject or topic, feature-length animation or an already-curated group of screenings.
Conversations, Panels, and Discussions
The festival also invites ideas for panels, round-table discussions,and conversations about marketing, behind-the-scenes developments, production- related art, digital film production, retrospectives, and anything else you can think of in the animation realm.
As you consider contributing to any area of the Computer Animation Festival, please keep the following categories in mind
*Scientific visualization and research
*Visual effects sequences
*Visual effects research
*Combined animation techniques (2D, 3D, Flash, etc.)
*Promotional animation (commercials, PSAs, etc.)
*Machinima and other emerging techniques
*Animation retrospectives, documentaries, and related projects
*Works in progress
SIGGRAPH is interested in animation whether it was created, or whether it screened on a laptop, on a cell phone, on a game console, or at your local cineplex.
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